The Foundry Nuke v4.7 v4

The Foundry Nuke v4.7 v4
Advancing the Art of Digital Compositing
Nuke is a powerful compositing application that delivers unparalleled speed, an extensible 64 channel scanline rendering engine, and a first-class feature set that is unrivalled in the desktop market. If you are in the business of creating high-quality digital images Nuke is an accomplished compositing application that brings speed, functionality and flexibility to your VFX pipeline.
Nuke began as the in-house compositing and effects application at Digital Domain, where its development team were awarded a Technical Achievement Award from the Academy of Motion Picture Arts and Science. It is an application focused on solving real issues faced by post production facilities all over the world and has been tried and tested on over 45 feature films and hundreds of commercials and music videos, including Flags of our Fathers, King Kong and The Day After Tomorrow. In March 2007 Nuke became part of The Foundrys portfolio of visual effects products.
Since The Foundry has taken on the development of Nuke it has seen a number of new enhancements including; over 140 bug fixes, a brand new optical flow node for accurate retiming operations, a new interface with enhanced tracking markers for Tracker, improved selection methods, support for reading/writing .hdri image formats, an updated colour wheel, FrameCycler Professional 2007, complete support for The Foundrys full range of OFX plug-ins and much more.
Nuke is a powerful compositing application that delivers unparalleled speed, an extensible 64 channel scanline rendering engine, and a first-class feature set that is unrivalled in the desktop market. If you are in the business of creating high-quality digital images Nuke is an accomplished compositing application that brings speed, functionality and flexibility to your VFX pipeline.
Nuke began as the in-house compositing and effects application at Digital Domain, where its development team were awarded a Technical Achievement Award from the Academy of Motion Picture Arts and Science. It is an application focused on solving real issues faced by post production facilities all over the world and has been tried and tested on over 45 feature films and hundreds of commercials and music videos, including Flags of our Fathers, King Kong and The Day After Tomorrow. In March 2007 Nuke became part of The Foundrys portfolio of visual effects products.
Since The Foundry has taken on the development of Nuke it has seen a number of new enhancements including; over 140 bug fixes, a brand new optical flow node for accurate retiming operations, a new interface with enhanced tracking markers for Tracker, improved selection methods, support for reading/writing .hdri image formats, an updated colour wheel, FrameCycler Professional 2007, complete support for The Foundrys full range of OFX plug-ins and much more.
New Features
Added the long-requested Keymix operator.
Added CameraShake gizmo.
Improvements
These are the improvements made to existing features in Nuke 4.7v3.
Small speedup (about 3%) when 2D transform is fed directly in as a 3D tex-
ture map.
Viewer time range in/out point markers now drag on Ctrl+click to avoid con-
fusion with changing current frame.
Small speed improvement on filtering/sampling.
Improved OFX support for single channel images.
Colour knobs on OFX plugins can now have viewer handles.
Added IBKGizmoV3 and IBKColourV3, deprecated IBKSplit (in favor of Key-
mix).
Viewer and postage stamp images use BGRA buffers on little-endian
machines. This should be somewhat faster on most modern machines.
Added ofx_plugin_path command to list paths searched for OFX plugins.
Added some more examples to NDK and updated compile instructions.
Pass : www.softarchive.net
Added the long-requested Keymix operator.
Added CameraShake gizmo.
Improvements
These are the improvements made to existing features in Nuke 4.7v3.
Small speedup (about 3%) when 2D transform is fed directly in as a 3D tex-
ture map.
Viewer time range in/out point markers now drag on Ctrl+click to avoid con-
fusion with changing current frame.
Small speed improvement on filtering/sampling.
Improved OFX support for single channel images.
Colour knobs on OFX plugins can now have viewer handles.
Added IBKGizmoV3 and IBKColourV3, deprecated IBKSplit (in favor of Key-
mix).
Viewer and postage stamp images use BGRA buffers on little-endian
machines. This should be somewhat faster on most modern machines.
Added ofx_plugin_path command to list paths searched for OFX plugins.
Added some more examples to NDK and updated compile instructions.
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